timer not starting when i want!
I have the following code attached to a gameObject. I have a object that flies through hoops as a racing style game. I want the timer to start when the player goes through the first hoop (tagged...
View Articleusing player time as highscore
I've got a racing style game (get round as quickly as possible, any hoops missed = 10 second penalty added on at the end.) what i would like is to take that final time and save it locally for a leader...
View ArticleMiss a target and add to timer
Hi, I have a race type game were the player is timed going around the track, and they must go through the hoops. Any hoops missed will incur a 10 second time penalty added to their time at the end. My...
View Articlefunction execution order
I have a function that I want to call right at the start of my Game Loading. function increaseCounter() { Number++ } I'm sure you can see that it adds one point to the counter each time. This function...
View Articleunity pro and ios pro
If i have a licence for Unity Pro and I want to publish to the apple app store, can I just clarify what I need... 1) unity pro - already got 2) apple developer licence 3) Do i need an ios pro ontop of...
View Articletimer not starting when i want!
I have the following code attached to a gameObject. I have a object that flies through hoops as a racing style game. I want the timer to start when the player goes through the first hoop (tagged...
View Articleusing player time as highscore
I've got a racing style game (get round as quickly as possible, any hoops missed = 10 second penalty added on at the end.) what i would like is to take that final time and save it locally for a leader...
View ArticleMiss a target and add to timer
Hi, I have a race type game were the player is timed going around the track, and they must go through the hoops. Any hoops missed will incur a 10 second time penalty added to their time at the end. My...
View Articlefunction execution order
I have a function that I want to call right at the start of my Game Loading. function increaseCounter() { Number++ } I'm sure you can see that it adds one point to the counter each time. This function...
View Articleunity pro and ios pro
If i have a licence for Unity Pro and I want to publish to the apple app store, can I just clarify what I need... 1) unity pro - already got 2) apple developer licence 3) Do i need an ios pro ontop of...
View Article
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